Shotgunner

Description
Shotgunner is an early game tower. It has a somewhat high damage and slow firerate. However, it fires 6 projectiles, 8 projectiles at level 5, increasing its DPS heavily. They can pierce enemies, increasing the DPS even further. However, it has a much lower range and these projectiles are more likely to miss.

The Shotgunner wields a shotgun, it has dark grey torso and pants, and black shoes. With upgrades, it gains a vest, bandanna, beret and a bandolier.

Upgrades
Level 1 - $150:
 * 120 > 140 Health
 * 17 > 19 Speed

Level 2 - $350:
 * 2x6 > 4x6 Damage
 * Hidden Detection

Level 3 - $1,500:
 * 4x6 > 7x6 Damage
 * 2.5 > 2 Firerate

Level 4 - $4,200:
 * 7x6 > 12x6 Damage

Level 5 - $7,500:
 * 140 > 150 Health
 * 12x6 > 12x8 Damage
 * 2 > 1.5 Firerate
 * 19 > 20 Speed

Strategy

 * The Shotgunner is an effective early game tower because of its pierce and high damage.
 * It can also be useful mid-late game, however, towers like the Minigunner perform better than it.
 * The Shotgunner has a low range, because of this, its recommended to attack enemies while being close to them, instead of being far.
 * The Shotgunner will become very expensive but not as efficient as many other towers. It is recommended to not buy upgrades over 2k, as this can be used for the Minigunner.

Update History

 * 5th March 2021
 * Shotgunner added.